In particular, look out the new tutorials made for the latest update (v1.1) which includes lots of improvements to workflow and UI, lots of fixes, and a number of great new features. By the way, I should probably mention that I am a Thea Render beta tester, so this review isn’t about giving a rating (of course my rating would be 10/10), but to explain the tools that really help with setting up geometry, lighting and materials.įor a look at how to use Thea Render in general, there are a number of video tutorials available on the Tutorial Page of the Thea Render website and many others on the Forum. Please feel free to ask about anything else you’d like to know and I’ll do my best to answer. This is the first time I’ve written something like this so I hope I’m able to deliver at least some useful information. SandroS was very kind to agree, and in his article you will find information on how Importing, Materials, Browsing, IBL, Instancing, Interactive Rendering, Tone Mapping, Relight and Repainting all work in Thea Render v1.1 Preface by Sandro Sorce Following SandroS latest Carapicuiba House posting and the pending release of Thea Render 1.1, I asked him if he could write a review about Thea, a render engine developed by Solid Iris Technologies.
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